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Stay tuned

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OVERVIEW

OVERVIEW

OVERVIEW

OVERVIEW

Amped is a rhythm game focused on bringing a rockstar back to life through the energy of music. A group of New Media Design and Interactive students came together to create an immersive experience to bring to Alt Ctrl GDC.

Amped is a rhythm game focused on bringing a rockstar back to life through the energy of music. A group of New Media Design and Interactive students came together to create an immersive experience to bring to Alt Ctrl GDC.

Amped is a rhythm game focused on bringing a rockstar back to life through the energy of music. A group of New Media Design and Interactive students came together to create an immersive experience to bring to Alt Ctrl GDC.

Amped is a rhythm game focused on bringing a rockstar back to life through the energy of music. A group of New Media Design and Interactive students came together to create an immersive experience to bring to Alt Ctrl GDC.

Timeline: 4 Months


School: Rochester Institute of Technology

Timeline: 4 Months


School: Rochester Institute of Technology

Timeline: 4 Months


School: Rochester Institute of Technology

Timeline: 4 Months


School: Rochester Institute of Technology

STORY

STORY

STORY

STORY

Why Defibrillator?

Why Defibrillator?

Why Defibrillator?

Why Defibrillator?

We felt that a defibrillator would be a perfect fit for the concept of delivering energy from a crowd through music. We focused on the different functions of a defibrillator to emphasize the controller.

We felt that a defibrillator would be a perfect fit for the concept of delivering energy from a crowd through music. We focused on the different functions of a defibrillator to emphasize the controller.

We felt that a defibrillator would be a perfect fit for the concept of delivering energy from a crowd through music. We focused on the different functions of a defibrillator to emphasize the controller.

We felt that a defibrillator would be a perfect fit for the concept of delivering energy from a crowd through music. We focused on the different functions of a defibrillator to emphasize the controller.

Actions

Actions

Actions

Actions

PRESS

PRESS

PRESS

PRESS

  • Play single notes

  • Hold notes (combined with button)

  • Play single notes

  • Hold notes (combined with button)

  • Play single notes

  • Hold notes (combined

    with button)

  • Play single notes

  • Hold notes (combined with button)

RUB

RUB

RUB

RUB

  • Charge up the experience

  • Charge up the experience

  • Charge up the

    experience

  • Charge up the experience

BUTTON

BUTTON

BUTTON

BUTTON

  • Removed obstacles

  • Hold notes (combined with press action)

  • Removed obstacles

  • Hold notes (combined with press action)

  • Removed obstacles

  • Hold notes (combined

    with press action)

  • Removed obstacles

  • Hold notes (combined with press action)

How Does it Work?

How Does it Work?

How Does it Work?

How Does it Work?

Pressure Sensors: Detects pressure from defibrillator through Arduino for in game notes.

Pressure Sensors: Detects pressure from defibrillator through Arduino for in game notes.

Pressure Sensors: Detects pressure from defibrillator through Arduino for in game notes.

Pressure Sensors: Detects pressure from defibrillator through Arduino for in game notes.

Arduino Uno: Used to connect physical inputs with unity.

Arduino Uno: Used to connect physical inputs with unity.

Arduino Uno: Used to connect physical inputs with unity.

Arduino Uno: Used to connect physical inputs with unity.

Copper Sheets: Affords the ability to rub the controllers together to complete a connection as an input.

Copper Sheets: Affords the ability to rub the controllers together to complete a connection as an input.

Copper Sheets: Affords the ability to rub the controllers together to complete a connection as an input.

Copper Sheets: Affords the ability to rub the controllers together to complete a connection as an input.

ALTERNATIVE CONTROLLER: 3D PRINTED DEFIBRILLATOR

ALTERNATIVE CONTROLLER: 3D PRINTED DEFIBRILLATOR

ALTERNATIVE CONTROLLER: 3D PRINTED DEFIBRILLATOR

ALTERNATIVE CONTROLLER: 3D PRINTED DEFIBRILLATOR

prototype

prototype

prototype

prototype

ONE

ONE

ONE

ONE

Goals

Goals

Goals

Goals

Playable Rhythm Game

Playable Rhythm Game

Playable Rhythm Game

Playable Rhythm Game

Defibrillator Controller

Defibrillator Controller

Defibrillator Controller

Defibrillator Controller

Collect User Testing

Collect User Testing

Collect User Testing

Collect User Testing

User Feedback Highlights

User Feedback Highlights

User Feedback Highlights

User Feedback Highlights

We administered a short google form to gather feedback from the students at Rochester Institute of Technology about our game.

We administered a short google form to gather feedback from the students at Rochester Institute of Technology about our game.

We administered a short google form to gather feedback from the students at Rochester Institute of Technology about our game.

We administered a short google form to gather feedback from the students at Rochester Institute of Technology about our game.

"I like that the use of defibrillators as controls makes it more physical and immersive."

-Anonymous User

"I like that the use of defibrillators as controls makes it more physical and immersive."

-Anonymous User

"I like that the use of defibrillators as controls makes it more physical and immersive."

-Anonymous User

"I like that the use of defibrillators as controls makes it more physical and immersive."

-Anonymous User

80%

said the game was fun

80%

said the game was fun

80%

said the game was fun

80%

said the game was fun

Key Takeaways

Key Takeaways

Key Takeaways

Key Takeaways

Emphasize defibrillator's unique features

Emphasize defibrillator's unique features

Emphasize defibrillator's unique features

Emphasize defibrillator's unique features

Simplify visual layout using user insights

Simplify visual layout using user insights

Simplify visual layout using user insights

Simplify visual layout using user insights

Enhance clarity of note feedback

Enhance clarity of note feedback

Enhance clarity of note feedback

Enhance clarity of note feedback

Test two-button play on the dummy

Test two-button play on the dummy

Test two-button play on the dummy

Test two-button play on the dummy

Tie distraction mechanics to gameplay and controls

Tie distraction mechanics to gameplay and controls

Tie distraction mechanics to gameplay and controls

Tie distraction mechanics to gameplay and controls

prototype

prototype

prototype

prototype

TWO

TWO

TWO

TWO

Goals

Goals

Goals

Goals

Updated Music and UX

Updated Music and UX

Updated Music and UX

Updated Music and UX

3D Model of Controller

3D Model of Controller

3D Model of Controller

3D Model of Controller

Collect User Testing from Returning and New Users

Collect User Testing from Returning and New Users

Collect User Testing from Returning and New Users

Collect User Testing from Returning and New Users

User Feedback Highlights

User Feedback Highlights

User Feedback Highlights

User Feedback Highlights

This user feedback survey was longer than the previous version, asking more questions about the the physical controller as well as the updated visuals and gameplay.

This user feedback survey was longer than the previous version, asking more questions about the the physical controller as well as the updated visuals and gameplay.

This user feedback survey was longer than the previous version, asking more questions about the the physical controller as well as the updated visuals and gameplay.

This user feedback survey was longer than the previous version, asking more questions about the the physical controller as well as the updated visuals and gameplay.

"Love the concept, love how it feels. Can't wait to get the ability to actually rub the paddles together. It would be super cool if they vibrated and lit up!! The track was fire too."


-Anonymous User

"Love the concept, love how it feels. Can't wait to get the ability to actually rub the paddles together. It would be super cool if they vibrated and lit up!! The track was fire too."


-Anonymous User

"Love the concept, love how it feels. Can't wait to get the ability to actually rub the paddles together. It would be super cool if they vibrated and lit up!! The track was fire too."


-Anonymous User

"Love the concept, love how it feels. Can't wait to get the ability to actually rub the paddles together. It would be super cool if they vibrated and lit up!! The track was fire too."


-Anonymous User

77%

said the defibrillator fit the game

77%

said the defibrillator fit the game

77%

said the defibrillator fit the game

77%

said the defibrillator fit the game

STAGING AND SETUP

STAGING AND SETUP

STAGING AND SETUP

STAGING AND SETUP

270 Degree

Immersive Experience

270 Degree

Immersive Experience

270 Degree

Immersive Experience

270 Degree

Immersive Experience

UX DESIGN

UX DESIGN

UX DESIGN

UX DESIGN

SAVING LIVES ONE BEAT AT A TIME

SAVING LIVES ONE BEAT AT A TIME

SAVING LIVES ONE BEAT AT A TIME

0:00/1:34

Defibrillator

rhythm game

Defibrillator

rhythm game

Defibrillator

rhythm game

SAVING LIVES ONE BEAT AT A TIME

0:00/1:34

Defibrillator

rhythm game

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